Hello!
Does anyone know any way to remesh only selected parts of the objec or just to rebuild the geometry of critical parts?
Another need i have is about sculpting on a object but refering to another subtool’s layer,for example i would like to sculpting eyebrows on the head but making them belonging to another layer than head’s one.I hope to have been clear…Thanks to all kinds artists of this forum.Bye!
If I understand you right, you may want to use CreateDiff Mesh. You basically store a morph target on the unedited mesh, sculpt the detail, and then use CreateDiff Mesh will create a new mesh made only of the changes.