ZBrushCentral

Remesh...help needed.

Hey Guys,

My name’s Thinus, and I’m a ZBrush abuser.

I’ve been on this drug for two months straight now, and it doesn’t look like I’ll ever be able to quit.

I recently started using ZBrush because I felt frustrated at 2D art’s limitations. Don’t get me wrong, I’m no Dan Luvisi or anything, I just wanted to…well, do MORE with a character I create- specifically pose it.

So here’s a few questions, if anyone could help answer them, it would be great!

Firstly,

How do I import a ZBrush OBJ into Poser Pro and start posing and lighting it in Poser?

Is this even necessary?

Secondly, if I make different parts of anatomy seperately, can I then assemble them? How do I remesh this new figure without making triangles and such? Any ways quicker than taking a ZSphere and retopologizing the whole thing?

The main reason I’ve started using ZBrush is that me and a friend have decided to, through the course of the next year or so, create our own graphic novel. We figured the quality ZBrush offers trumps both of our pencilling skills, so we want to create some characters, rig them, and photoshop the product until it looks like plausible facemelting material.

Hence the above questions.

Obviously, we both have a looooooong road ahead of us, so excuse sounding too noobish when I ask my next question, but:

If I rig a tool in ZBrush using ZSpheres, how do I save it so that that tool stays rigged for when I want to pose it again?

Thanks for any help guys, its much appreciated!