Im modelling a head, and polygrouping its various sections to get nice zremesher results. Ive currently got. mouth bag that is also polygroup as well.
Annoyingly I still have a couple of extra subtools that I still want to combine and blend back into this mesh, the only problem being, that as soon as I combine them together I loose the interior mouth bag.
The route im using currently is to combine the folder of subtools and then do a merge by union - but this annoyingly merges away the interior elements .
Am I doing something wrong or is there another technique someone could recommend?
I really don’t want to have to repolygroup the mouth bag as that was a bit of pain
thanks for any help!