Hi,… i’m an architecture student and trying to use zbrush for my project!
i’ve importet some OBJ’s form Maya into Zbrush, now i want to Remesh them in order to be able to sculpt it.
now the files are quit large but have a lot of details (like openings ond so on…)
if i try to ReMesh i need a lot of Resolution! Higher then 1024!!
i don’t really understand what 1024 means and how this ReMesh Resolution works. I’ve found out that it somehow relates to the Scale of the imported Mesh, but do not know how it effects it (sometimes a bigger Scale gives more detail, sometimes smaller… )
Does enybody understand the principle of the Resolution?
Or how i can get more then 1024…?
thx