Hi everyone,
Could someone help me out with this problem please…
I’ve finished a character and need to create the texture and displacement maps but when I create the texture map I get reflections of the iner throat on the chin.
I made the base mesh in 3DS and put the polly the wrong way round over the whole body. So I had to put (Double) on in the Display Properties.
Does anyone know the setting to fix this problem, it would be much appreciated…
