ZBrushCentral

Redneck Hex-to-Zee WIP

Experimenting with a workflow between Hexagon for base meshing and Z brush for detailing and texturing. Software and process for rendering and displacement map import solution still undetermined.

Much more to do on this one.

[attach=71583]redneck2Z01.jpg[/attach]

Attachments

redneck2Z01.jpg

very cool i love how its not an alien or an orc :wink: nice change of pace

Wow, Nate! Another nice Guy! :+1: :smiley:

Thanks guys - I don’t do many scary critters… crazy critters and dudes is mostly my fare. :wink: