My name is Han and I’m a 2D & 3D Art student working to become a Character Artist, this is my first full body character sculpt.
This was based on Hou China’s amazing artwork: https://www.artstation.com/artwork/JlWaNa
I mainly focused on creating clean assets and the sculpting part, to speed up the workflow I used a female low poly body basemesh by Vincent Menier.
This was sculpted and rendered in Zbrush, the skin and tattoo were created in Substance Painter.
Any feedback on how to improve would be appreciated!