My mesh keeps exploding. Happens when I get above a million polys or so. I’m still on ZBrush 2.
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My mesh keeps exploding. Happens when I get above a million polys or so. I’m still on ZBrush 2.

It’s not actually exploding. One or more points are being pulled through the model. Are you using Projection Master? If so, it’s a good idea to hide the back side of your model before you drop it. Also, make sure to go to level 1 and unhide the mesh before saving the model.
Aurick, thanks for responding. This happened before I used Projection Master. I was subdividing the mesh. The anomaly does not appear on the lower levels until I begin to manipulate the polys on the highest level and then it is very difficult to remove. The manipulation of the pixols seems to have a decreased reaction to the tools. In other words if I totally eliminate the anomaly on a lower level it will still remain on the upper levels. If I delete the higher level and re-subdivide, the anomaly reappears.