ZBrushCentral

Reconstruct a shape after polygroups ?

Hi everyone,

Here is the reference created b Charlene Le Scanff

charlene-le-scanff-aka-catell-ruz-church.jpg

Now, I’d like to know if there is a way to reconstruct my rooftiles separetly as you can see on the screenshot ?

The thing is that I first made my roof quickly on maya and expected to create the tiles on Zbrush after I polygroup them …

But a dynamesh make a really non effective noizy thing and if i do it on each polygroup (masking the others) 1. Changing the resolution doesn’t work 2. It doesn’t completly fill the hole 3. It makes other polygroups into a noisy tile.

Thanks for your help ! :+1:

Attachments

HelpRoof.jpg