ZBrushCentral

Recenter Object

I am working on a symetrical Object, and while i was working, at one point, i messed with the object center and did not recognize what i did. Now i want to recenter my object and recreate symetry. Is there a easy way to do that in ZBrush?
Thanks
Heiner

go to Tool>Deformation>Unify

Choose a cross section of your mesh that remains symmetrical and hide everything else. Then use Transform>S.Pivot to set the pivot point. This will become the new center for symmetry, deformations, etc. until you use C.Pivot.

Alternatively you can use Tool>Deformation>Unify. If your model is symmetrical at the extremities, this will do the job. But if any of the model’s outermost points are assymmetrical you will need to use the pivot point option instead.

for the Info! That did the trick and saved my day!
Cheers
Heiner