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Day 7: Peek-A-Boo
This is a model of The Pale Man from the film El laberinto del fauno (http://www.imdb.com/title/tt0457430/) which I think the design is super awesome.
For this practice. I was trying to
- Use sculpting with gravity / force to emulate the skin folds/hanging and such.
- Posing the model with regular Transpose Tool.
This is another quick piece as well… About one hour total from Sculptris to ZBrush.
[attach=259911]008.jpg[/attach]
Day 8: A Bug with Transparency Wings
Found some cool bug designs at http://www.creaturespot.com/main/2011/4/29/bugs.html by ALICE DUKE for testing ZBrush’s own Transparency.
For this pretty much the modeling part was done with Sculptris with Wings and little spikes were done using ZSphere. Coloring/PolyPainting was done in ZBrush and BPR was used for rendering out transparency.
[attach=259912]009.jpg[/attach]
Day 9: Hyena
This one I got an inspiration form my own dog (Spartan) who’s sick and the sickness made him look like a Hynena. The main reseaon is to sculpt base quadrupal creature to be used for my Himmapan project. The modeling was done in Sculptris (http://www.pixologic.com/sculptris/) and ZBrush with very crude material linkage in Modo (in the project…the fur shoudl look much better than this as the fur on this test subject’s only 30 minutes in map creation / combing)