ZBrushCentral

REALTIME HEAD

Hello everyone!

My name is Yazan and I currently work as a 3D character artist at Nordic Entertainment in Stockholm, Sweden. Up until I joined them last November, I’ve only been tasked with offline rendering and so since I’ve joined them I’ve been required to learn how to create real-time characters. It’s a process and a journey, but I’m becoming more and more comfortable and understanding of the workflow!

Here’s my latest work; a real-time head:

You can find more renders on my ArtStation: https://www.artstation.com/artwork/Pm94EZ

Feedback is of course very welcome! Thanks for checking it out!