Hi guys,
I have recently just started in zbrush, ive spent the last couple of days learning the layout and have started sculpting my first head. I have run into a problem with the mesh, ill explain the best i can.
I started off shaping the head from a sphere which went fine. Subdivided a couple of times, i then masked off a part to pull down what would be the neck. That went ok. Now the problem is when in sculpting detail on the neck and smooth it out, that works great. But when i bring that detail upto the head. It wont smooth out, gets to a point and wont blend into the model. I have made sure all masks are clear. Do i need to maybe delete something to do with subdivision? Cant figure it out. Thanks.

