In the end I just want this model to be rendered in Blender, but there is so many things to do just to get there that it is overwhelming me.
The eyes were created in another application and they have a uv map and a texture.
What s the first step for doing all of this? I will use the "Multi-Map exported but it’s the steps before that that are confusing me.
- Using UV master can I create separate maps for the head and hair? and do I need to re unwrap the eyes again or can I somehow incorporate the eyes into the UV Master maps?
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