ZBrushCentral

realistic ?

head - final42.JPG I wanted to find a realistic light i material setup, by changing antropus material as a start :]
So does it look anygood ? i know the forhead wrinkles ar to high, but im too lazy to fixit :]

have you adjusted brightness and contrast at render options?

Hehe ,a milkstyle skin i think:D and why don’t you try “2-sides”?

actually i changed almoust every thing :stuck_out_tongue: