ZBrushCentral

Realistic women head modeling

This is a WIP
Maya for basic model and ZB for detail. Photoshop for texture.
C&C are Welcom.
www.inwheel.com.tw/my
321.jpg

Attachments

te.jpg

Her face is very cute, and you did a nice job on the texture. One critique is that you might want to taper the back of her neck more, where it meets the skull. Right now, it’s blending into her skull, which should be smaller at the back. Other than that, I like it very much. If you really want to get accurate, try adding the neck muscles in as well, it will greatly add to her femininity. To me, a woman with a beautiful, slim neck is a sight to behold.

I have finished it. Use Shave and Haircut to create hair and lash.

The main goal is to make a photo like girl, i know there have many way have to be improve.
The difficult thing that I feel at this model is it can’t have many detail such like furrow at her face.
Hope you will like it.


www.inwheel.com.tw/my

For excellent information on how to make a digital photo-realistic head check out Ballistic Publishing’s Creative Essence: The Face ( http://www.ballisticpublishing.com/).

That’ll show you the way! :wink:

First off though, I would go back into the base mesh and remove the basic flaws there, of which there are quite a few in your model. Keep posting your progress! :+1: