Hi guys I’m new to this program so bare with me.
Currently I’m creating a poly model with a level 5 sub division geometry in Zbrush.
What Ive done is tweak certain areas of one side of the model and left the other side to realign later. However when I did this recently the polygons on the bad side so to speak tear away and form spikes going left right and centre.
Ive tried unify, centre pivot and theres nothign else i can think of.
The attached pictures should offer more insight.
In photo one ive hightlighted the arm in a lower level subdidvision of 2 (because level 5 grinds to a slow hault)
photo 2 is the spazzed deformed model after applying realign symmetry
any help would be great
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