ZBrushCentral

Real Dragonball Z Dr. Gérot

Salvation to all

Excuse my English is not good :confused: … but I use google translation (but say it reflects not properly :eek: ) for more understanding from you … in short … you probably understand at least the images :smiley: ! I send a small contribution which should lead (one day may be :rolleyes: ) to an animation if everything goes well … You studios :cool: !
GEROT4.jpg

Attachments

GEROT1.jpg

GEROT3.jpg

GEROT2.jpg

wwooww maan!! hehe nice model!!! lovely the colors!! i not very liked of color of hair, but i hope more updates! heheh!

THANKS man :wink: !
Yes, hair is super hard to do on realism ZBrush issue … so as to the animation, I try to do on in 3DSMAX…one day may be :rolleyes: :smiley:

Hi man,

Maybe your language is not so good; however, your sculpture is way too good :wink:
maybe you need to show us some of your process in modeling

Hi man,

OKAY! Thank you …:smiley:
My process is the simplest in the world! I go to a sphere … and I tape inside :cool:
Regarding the previous steps, unfortunately I have no images saved :confused: … except one model .ZTL I kept … It is before I decide to do our good old Dr. Gerot …:stuck_out_tongue:

avant gero3.jpg

Attachments

avant gero2.jpg

avant gero.jpg

… And I’m working on its cyborgs, C.17 and C.18 … I’m posting in another topic … because I want to do a little animation, which is a good execice to complete my learning 3DSMAX … it will be long … it will be hard … it will be nice héhé … if some of you want to give a helping hand, would happily for anyone … What “area” (textures, animation, etc …) it is clear or I RESTATED?:smiley: