how do you re call a 3d object like the texture master.
does it recall the 3d object or does it snap shot it?
once you leave edit mode and switch tool i thought the 3d copyer wont work.
it seams it switches tools and re picks up the 3d object and places it back on the canvas with the copy applyed in the same spot.
how do you recall a 3d object you selected and then switch tools then recall the first object and place it back on the canvas in the same postion and same spot?
is it recording the canvas stroke and storing it and re using it to place the object back in the same spot?
if so how do you do this?