ZBrushCentral

raukun sketchbook

Hi there
I’m pretty new to Zbrush and yet in the short time i have used it I found it pretty amazing. Here are my first human sculptures with it.

[![face01.jpg|1200x1379](upload://oVVak2T6GtJXQ1V1g9DdMFDln87.jpeg)]![bodydet.jpg|1200x1782](upload://tqGbIM0veBzIgXDXMX2nGgbSroB.jpeg)

Attachments

body01.jpg

Adding pores and more details to one of the heads

matcap.jpg

Now I just have to find a way to UV it

Hey, that’s pretty good. A few crits though:
1)Your proportions seem to be off a bit. Your legs seem to be a bit long for the upper body. Not by much though

2)Your front is pretty good, the back muscles however seem a little flat in comparison

3)Your hands are coming along, but need more definition and proportioning.

All in all, it shows a lot of promise. Well done so far. Looking forward to the finished sculpt.

Thanks for the critiques :slight_smile:
I’ve added more detail to the hands and the back aswell for the feet. However I think the fingers are way too long :stuck_out_tongue:

[detailMesh.jpg](javascript:zb_insimg(‘173489’,‘detailMesh.jpg’,1,0))

Now I’m working on a complete character with multiple subtools
[thumbTenma.jpg]tenmaMax.jpg

Has anybody tried making hair out of zSpheres? cause my hair mesh it’s quite messy D:

Attachments

zbrushTenma.jpg

I draw the hair on with retopology or make endless long strands with zspheres. Get to know zspheres, it’s well worth it!!

http://simongrell.co.uk/

[thumbTenma.jpg]maxMesh.jpg

Now on to the hair yet again :confused:

Attachments

tenma01.jpg

tenma02.jpg

tenma03.jpg

tenma04.jpg

tenma03.jpg

nice charachter needs some anatomy corections

[thumb.jpg]polypaint.jpg

Attachments

thumb.jpg