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RAPID PROTOTYPING a Zbrush model - I need info please

Hello, I am hoping someone can help me.

I am working on a zbrush sculpt that will be printed out through rapid prototyping for a company. I want to make sure that the printout is smooth as possible and prints correctly. I have never done anything like this before so I am unsure of any requirements needed for RPT’ing a zbrush model.

DOes anyone have any pertinent info on rapid prototyping and zbrush I should know?

DO I simply just have to make my model as smooth and detailed as possible, export as an .obj and that will be fine?

Any tips are very much appreciated.

I’ve noticed noone is posting answers. I guess, not a lot of people are acquainted very much with rapid prototyping… Including myself, but here’s my best shot:

I don’t know about rapid protyping, but I know that .obj files are vector 3D files and won’t print on paper just like that. I might be missing something here - are we talking about regular printing here (2D) or that new method of statuette 3D plastic printing?

I figure that if it is 2D, to save a high-res high-quality render of the document as a PSD from a nice viewpoint would be quite enough, but if it is the 3D printing, I would ask the company representative about what format are they using (maybe, they don’t take in .obj files and have nothing to convert .obj to their format with, who knows?)

contact the 3d printing company for specific information as to what type of file they need to print your project. some can handle .obj files but this varies from company to company. some will require you to supply a specific file format while others can convert the file for you or handle any type of file.

3D World magazine reviewed several printing companies in their Sept. issue.

you can specify different finishes in different materials and have color applied (if the printer you select offers this service).

take a look at some web sites and then contact the sales department and ask for help.

good luck

Hey there!

Go to this link: http://www.zbrushcentral.com/zbc/showthread.php?t=47708

It has a lot of the information you may be seeking re rapid prototyping.
I am interested in this topic as well, and would be very interested in your experience.

Also check here:

http://www.bathsheba.com/math/gyroid/index.html

and here:

http://www.materialise.com/materialise/view/en/114832-.MGX+Design+products.html
These art works were done in Europe, from mathematical models.

I think the main problem is that a bump map doesn’t necessarily map to real geometry, so you have to really investigate carefully how to go from the appearance of geometry to the real thing.

But what do I know. I just want to be able to do it.

ford

Cute :stuck_out_tongue:

I know theres a number of different “rapid prototyping sytems” out there, but some are extremely expensive. I just submitted my second model for a quote to be printed, just for fun.

From what I can see is have your model as detailed as possible. If theres too much detail the printer wont be able to fully define the areas but its better than having an under detailed model. Most printers can print, give or take, the thickness of a piece of paper.
The method Im looking into having a model made up in uses a “build powder” (www.3darttopart.com). They have a lot of info there that could probably be used with other methods, such as the light reactive plastic modeling. Dont quote me on this but, the build powder method is more granular and less capable of showing extremely fine highly detailed areas, compared to a plastic method.

I have seen models that werent subdivided enough and you could see the flats of the polys throughout the model. I believe all of the printers print in layers starting at the bottom, which is why the model can be so highly detailed and elobrate.

I should think making the model smooth with a high poly count is good that way its capable of pulling out all of the detail.
Like I said, Im looking into getting a model made up and Ive read a bit on this but I dont know a whole lot, asking the company would probably be a good idea.

If you could, post a picture of the finished printed model! Wed love to see it!