Hey Everyone-
Quick question concerning materials that’s been bugging me for a long time. Occaisonally I need to bring a model I’ve worked with on my main station to a client to show or work on location on my laptop. I’ve applied materials, and even though I have the exact same materials in the zStartup-Materials folder, they will break and get randomized on the model. What is the cause of this and is there a solution? I have to go in manually and reapply the materials, which is fine if it’s a subtool, but sometimes I have multiple materials painted onto a single geo (like a cork in a bottle for instance, where the cork is extruded and part of the same mesh).
Any help much appreciated on this.
Cheers-
OZ