Hello,
I recently bought a very beastly machine for the purpose of stepping into the the 3D modeling field, and i intend to create a highly detailed and complex models. The problem is that after launching ZBrush i discovered that it can only utilize 4GB of RAM (out of my 64GB) and the maximum polygon count it can reach is 50 Million Polygons. Now, i’m no expert here but i think that Developers who use ZBrush use more than that. So the question is - how? How can i utilize more of the available RAM?
Specs:
CPU - Intel Core i7-3930K (3.20GHz, 12MB Cache, LGA2011) 6 Cores
RAM - Kingston HyperX 2x8GB (1600MHZ, DDR3, Non-ECC, CL10, DIMM XMP HyperX Blu Red Series) - 64GB
Video Card - Giga Byte GeForce GTX680 (4GB) GDDR5, OC
System HDD - Intel SSD 240G (2.5, 335, SATA3, 20NM, 9.5 RS)
HDD Total - 12TB
I’m pretty sure my machine can handle more than 4GB of ram and 50Mil Polys.
P.S.
I also have 2 27" monitors (Dell UltraSharp U2711, 27") and i would like to split the UI of ZBrush on both monitors, where one monitor is clean working space and the other one is just for the menus. This is the layout i use for all of my programs. I know that there are shortcuts that can hide the ui elements but that is not how i like to work. I did discover some ancient posts from 2001/2002 about this issue, and yes at that time there was no support for dual monitors. But i am quite surprised that even after all of these years the situation hasn’t changed. Or maybe i’m just missing something here?
In any case perhaps someone here has come up with a solution? I can’t be the only one who likes to work on dual monitor setup.
Thanks in advance,
Armand