ZBrushCentral

Raijin Hammer(gynoid)

A new work was completed.
ZBC1.jpg
[attach=246943]RaijinH.jpg[/attach]

Most of the body did modeling with zbrush.
[attach=246944]RaijinZ.jpg[/attach]

It united it to small articles made with cinema4D.
The hair was made by the Hair module of cinema4D.
[attach=246903]Raijinm.jpg[/attach]

The character was set up with cinema4D and rendering was done as GI.
[attach=246910]CINEMA.jpg[/attach] [attach=246912]Raijin3-1.jpg[/attach]

Thank you for seeing to the last minute. :smiley:

Attachments

Raijinm.jpg

CINEMA.jpg

Raijin3-1.jpg

RaijinH.jpg

RaijinZ.jpg

so badass

:+1: :+1:

Damn dude, I really like this. It strikes me as original, that was my first thought. Even though I can see influences, something about it just struck me. From the front in the T pose her proportions look off, but in the presentation images she looks great!

Nice work! Like the resting pose more than the dynamic one, the hammer looks a bit too light in the dynamic one.

Reminds me of the Malice tech demo for the original Xbox.

[attach=246959]s17426_xb_12.jpg[/attach]

Your final render render looks nice. Your zbrush feels a bit like cake frosting. Also her under arm gets extremely big in the second pose… weighting issue?

Attachments

s17426_xb_12.jpg

Great job!

:+1:

how did you add the lightning? was it post production in photoshop or did you actually add the effects in a 3D package?

look great :slight_smile:

Beautiful :slight_smile: :+1:

Oh the shock of seeing that Malice demo shot… I designed that for Microsoft’s launch of the original xbox, character designs, level and all.

I think your gynoid is much better, though…although my ideas for the clockwork hammer were pretty cool :wink:

Super sexy in all aspects.

I am not good at English.
Ladies and gentlemen, thank you for contributing the impression. :slight_smile:

Mrguy
The weight of the problem is confirmed. :slight_smile:

traviskh
Lightning is 2D postproduction.

RawSunlight
The clockwork hammer is a very good idea. :slight_smile:

Thank you :smiley: