ZBrushCentral

Rafael Malavassi Pathfinder Scene Project

Hey everyone! This is my first threat here in ZBC. I am starting this threat to document and post my work on the Pathfinder CoreRulebook cover scene that I am trying to translate into a real-time 3D scene. It is a personal project that involves a lot of digital sculpting in zbrush with the final product to be presented in marmoset toolbag. It`s all based on the artwork of Wayne Reynolds:
http://paizo.com/products/btpy88yj?Pathfinder-Roleplaying-Game-Core-Rulebook

I was going to do a gradual progression of my work here, but since I just got my 2016 marmoset 2 demo reel out I am going to post what I achieved so far and then my WIP renders and breakdowns. Hope this threat becomes not only a good showcase of my work but also useful.

This are both links for my demo reel:
https://vimeo.com/184164115

[youtubehd]NncfgsqV_to[/youtubehd]

Pls C&C of course!

some renders:



Please check for more on my website: http://www.rafaelmalavassi.com/pathfinder-scene

also a quick posing breakdown:

Hey guys! Here`s the part I of a breakdown for the sorcerer Seoni:
Seoni_breakdown_part_I.jpg

Some zbrush renders of the likeness study I did of the actress Felicity Jones (Used Hossein Diba tutorial for comp and presentation):
b1a367_9a99ebfb85a843dda74ceef2bda981b2-mv2.jpg
b1a367_2b64d6adab644df08b15e712ffde02be-mv2.jpg
b1a367_628c802383f04f30a943e09c31d9a4ec-mv2.jpg

And clay renders done in Keyshot of her high res mesh:
seoni_clay.jpg
seoni_clay_det_1.jpg
seoni_clay_det_2.jpg

Attachments

Seoni_breakdown_part_II.jpg

Second part of Seoni`s breakdown:

At last the renders from Marmoset Toolbag 2:
Seoni_05.jpg
Seoni_03.jpg


Here are some renders of my WIP on the character Valeros. Starting with it`s pre-sculpt mesh:
rafael-malavassi-b1a367-3b0933b0aa9542788b342ad38271cce0-mv2-d-2985-4000-s-4-2.jpg

The Tom Hardy likeness sculpt from zbrush (used Hossein Diba tutorial for comp):
rafael-malavassi-b1a367-385bea5aa93e43acb553d20fbbb1cf58-mv2.jpg
rafael-malavassi-b1a367-386ec19c3ada449893d1d67a436bfdc3-mv2.jpg
rafael-malavassi-b1a367-486758e47751461c9e99bb7a3ba3066b-mv2.jpg

The expression sculpt for the scene:
rafael-malavassi-prog-03-pose.jpg

Keyshot renders of the post sculpt mesh:
rafael-malavassi-b1a367-149195a63f23419bafcf14637c3574b7-mv2.jpg
rafael-malavassi-b1a367-43c1db7f07e845baa08349023f90380c-mv2.jpg
rafael-malavassi-b1a367-1a8654839f2e47cf89419928bf8edfca-mv2.jpg
rafael-malavassi-b1a367-faab237db356426e8bff5600dc1aa34e-mv2-d-8169-1820-s-2.jpg

great,








Last but not least the Red Dragon! A quick breakdown:
rafael-malavassi-b1a367-ce95a4c0e6664c1da42b72b84389f0b5-mv2-d-2560-6228-s-4-2.jpg
rafael-malavassi-b1a367-24b86916783645fe8ae3735d59d84e80-mv2-d-2560-7082-s-4-2.jpg

Clay renders of the dragons head:
rafael-malavassi-b1a367-38d205984fe74a719b448da6f027f4c6-mv2-d-1405-1440-s-2.jpg
rafael-malavassi-b1a367-470b338eb6544adfaa09f57d6560b7bc-mv2-d-1504-1400-s-2.jpg

The realtime render in Marmoset:
rafael-malavassi-rd-05.jpg
rafael-malavassi-rd-04.jpg
rafael-malavassi-rd-03.jpg
rafael-malavassi-rd-02.jpg
rafael-malavassi-rd-01.jpg

That’s really amazing. Thanks for sharing the process - really interesting!