I’ve been working on this Wheel rim and I’m trying to push part of the unmasked polys backward using the transpose feature with radial symmetry. The problem is that when I draw the transpose line, ZBrush is drawing the lines in the same direction. I’ve included a pic below which shows what I mean. Is there a way to get it working with full radial symmetry?
[attach=219953]Radial.jpg[/attach]
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