I’m having problems getting retopo’ to work at all in R3.
E.G.
Select ‘plane’, make polymesh, draw it and go into edit mode,
select ZSphere. Draw, and scale down real small.
Open ‘Rigging’ and select plane mesh as the base mesh to draw on.
So far so good.
Open Topology, and select ‘Edit Topology’.
At this point I should be able to draw topo’ on the plane, right?
Can’t seem to do an thing. Click, Shift-click, Ctrl-click, Ctrl-Shift-A all tried.
Also the ‘Rigging’ menu appears to ‘lose’ the base mesh.
‘Select mesh’ turns back on.
Am I missing something? (again?) Something changed in R3?
G.
