Hello,
I am using ZB4R2 and am working on a character model that is divided into Poly Groups and when I change the SubD Level from 5 back to 1 and then select any group and add Edge Loops to it everything works fine until I change the SubD Level back to 5 at which point the newly Edge Looped Poly Group stretches straight down towards the floor of the work area.
I have tried this on multiple models thinking it may be the model, but it keeps happening so I am convinced it is a bug of some sort. A friend of mine took my first model and put it into ZB4 and tried these steps and had no problems. Can anyone suggest what may be happening or tell me if there is a fix for it?
Thanks,
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