Hi There!
I have a question about the slice (w/lasso) brush. I am trying to slice some glass pieces (like broken bullet proof glass).
I ve done many tests and the best way I found so far is to model the main silhouette of a bullet proof glass piece by piece…
on a grid, then slice each piece with lasso slice tool, add high freq for impact holes with alphas…
then bring it back to xsi, add thickness, bevel… then once again bring it back to zbrush and do an overall trim dynamic/ hpolish pass around all edges… then bring it back again to xsi and slightly move individual pieces. I like the result so far, here is a sample of a piece… without the highfreq pass in zbrush (impact holes…little detail, etc)
so whats my question? ok!
I ve been slicing the pieces by hand kind of by eyeballing reference, and I am wondering if I can actually slice a grid in zb using an alpha mask. (kind of like DMM for maya would do with a .png)
I ve done a planar uv over all the pieces and I want to do a mask and bring it to zbrush and use it to slice all the pieces at once, is this possible?
this is a current geo example on zb (single sided)
Thanks in advanced for your time.
Regards.
-Manuel
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