As we all know from the latest ZClassroom video, you can duplicate by using the Move transpose tool and pressing ctrl+drag to drag out a copy of your mesh. Can you do this with the rotation transpose tool? I’ve tried but it doesn’t seem like you can…
is this an obvious oversight or am I missing something here? This would be SUPER useful for creating radial arrays of objects… just pivot around a point to create bolts on a tire rim for example…
Anyway, just curious… seems like something that would be in there and maybe I just don’t know how to do it yet.





