Hi guys.
Im a PC user and am looking forward to working with what you already have. There are some things that I hope are fixed or dealt with in v3.5, but also hope that they are already dealt with in v3.2 for the mac. So, could anyone using the mac version of Zbrush with v3.2 confrim these please.
1: Does the Uvs get smoothed for textures you export, currently they dont?
2: How close can you get when using retopology, does it work how you like it?
3: Does smart Symmetry always work for you, does v3.2 over time put the center line of your geometry out of wack, and refuse to smart sym it back?
4: What are the current issue if any with GoZ, il being using it with Modo?
Thats it for now, thanks.