ZBrushCentral

questions on the 3DS Max & Zbrush workflow

Hey all - does anyone know where I can find some good tutorials on the 3DS Max & Zbrush workflow??

I am migrating from Maya to Max and would love some direction.

In particular:

  1. Is the set up of displacement maps similar in Max as compared to Maya (ie. approximation editor & alpha gain settings).

  2. Can you smooth preview the normal map in the viewport without applying a smoothing modifier?

  3. If you can’t smooth preview, than how do you smooth at render time so as to keep the scene light.

Please feel free to share anything you think would be a “need to know”.

Thanks!

Matt

http://www.zbrushcentral.com/zbc/showthread.php?t=3471&highlight=practical+guide

That may or may not help you, I hope there some things you find usefull.

Check these out as well
http://www.pixolator.com/zbc/showthread.php?t=61434

http://zbrushcentral.com/zbc/showthread.php?t=59918&highlight=displacement

Here you go.

A Beginners Guide : Zbrush to 3DS Max Pipeline.

http://www.zbrushcentral.com/zbc/showthread.php?t=59918

Thanks guys!

MC