I finally have an Intel Mac and can run Zbrush 3. So I’m getting into it and for right now… i have to questions that come to mind:
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I have this annoying thing going on that every time when I’m rotating a model it seems to go temporarily low res while it’s rotating or moving. It goes back to the rez I’m working on when I finish doing those things. I’m sure it would be a good feature at times, but with the memory I have I would think I have some room to rotate without bogging the machine down. Where do I turn that feature off so I can keep the high res while moving the model around and rotating it?
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With 8GB ram on a 3.06 Ghz processor (it’s a 24" iMac) , would anyone have any idea how many polys (approximately) I can use for a model? Is there a reasonably accurate way to calculate that?
I’m SURE I will have many more questions but those are the ones on my mind at the moment.
Thanks in advance for any help.
Kevin