Hello dear ZBrush-Community.
Me, I am a complete “newb” to the whole topic of 3d-modeling or even “sculpting” as it is done with ZBrush. So my question is:
Should I rather learn the use of “traditional” 3d-modeling software aka 3dsmax or is ZBrush a true alternative if the goal of the whole process is to be able to create 3d models for homebrew DirectX 3D Games?