Hi guys.
I’m new here and I love the work that’s been done by all the artists. I just graduated from an animation course and I now want to direct my attention to Zbrush and modeling.
So I have a few questions and I need your suggestions.
Can anyone recommend a good Zsphere and how to do proper topology tutorial?
Like I know how to sketch down Zsphere and make a shape, but I’m not sure how you go about doing proper typology after you have done that.
Secondly, I’d like to know how to pose out the model after you are done. Is there an external software to use to easily pose the model? Or do you HAVE to use the transpose tool inside of Zbrush? If that’s the case, can anyone suggest a good tutorial on either of those?
And lastly, does anyone have a good tutorial on how to get good normal maps from Zbrush to Maya? I have tried many times and it seems I can never get the desired effect.
Before anyone asks, I have looked around at some tutorials, but I’d like to know what worked for you.
Thanks forums!
~Michelle. 