Hello,
I am new to the 3d world and I am learning everything myself.
I just created midume level polygon male model in maya.
I exported it to ZB and sculpted little bit.
Do I just keep sculpting the model till the end, or do I have to import back to maya and add finger&toe nails, add more lines to the face?
I just don’t know how to finish the project…
The reason I am asking this is, since I am a self thaught, I just have created a high polygon model without using Zbrush before, then I read a magazine that shows how to import, and sculpt a low poly model in Zbrush.
How does the workflow go? Create a low poly model, import to zbrush, sculpt and finish it, and import back to maya for rendering?