Hello,
I am just learning how to set up my model for textureing in Photoshop, and I have some questions.
I followed a tutorial how to do it, and I got some display problem in photoshop.
Here are the pictures, one is photoshop, and one is maya uv texture editor.
If you look at the photoshop picture, the top of the texture map is cut off.

Can anyone tell me what is wrong here?
I am total newbie to photoshop…
Thank you.
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