Hi,
I recently drew some retopologizing mesh over my tool and saved it out as tool again. As I loaded this back in again I could see my already created mesh showing up in orange as expected, but when I added points I couldn´t see the mesh for them, although pressing “a” shows me, that there´s some mesh built.
And second. I wanted to unwrap the dog-tool in 3ds-max, then bring it back into zbrush and texture it. Now, I am wondering which subdivision state I should take, because when I import the dog with 4subdivisions (about 1 mill. pixels I guess), I can´t hardly work in max, because it´s extremely slow. Okay, thanks for now…

Thanks in advance