Hello,
I googled for this, and came across a tutorial which showed how to fix UVs on your .obj files in Maya 2008 so you can edit your UV maps in Photoshop. However, is there a non-Maya way to do it? Is there a Zbrush plugin or 3rd party software package that easily unwraps objs to create useful UV maps that you can edit in Photoshop for texturing?
How do people do it who don’t have Maya?
Thanks
rwj