Hi everybody. 
I’m still new with the Zbrush and now I wonder how others Artist can sketch the High Detail Characters just using the Dynamesh.
As I know that when we use Dynamesh feature to sketch, the parts of character must the same object so that i can use " Ctrl+ Drag " to generate a new Mesh and continue to sculpt.
But the Biggest problem come to me that’s i cant keep the High Detail ( after subdivide a couple times ) on the important parts like on the " Head/Face " - " Hands " - " Feet " and more… After " Ctrl+ Drag " again the detail that i try to make will lost ( like skin pores, winkles )
=> Somehow others Artist still can use Dynamesh and Keep the Highest Detail without Any problems on each parts.
P/s: Can you everybody guide me the way to do something like that. Thanks so much
and sorry for my bad English.