Recently im working on sculpting a lich king helmet. But after i’ve finish the top part… i only realize that my model got problem. so i need to retopo my model. Im following the tutorial below : http://www.pixologic.com/docs/index.php/Topology:_Mesh_Editing
Im fail to transfer my sculpting detail to my new retopo mesh by using
Tool : SubTool :Project All .
Is it any other way to do that or any mistake that i had done?


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