Hi, all! New to the forums and new to 3D art. I have an issue with one of my models that Id like to color/maybe animate some day. When making a model of a personal character, I didn’t like how symmetry used to make the torso overlapped. So, I tried to just stretch from the neck and I got the spikes lol. How would I go about fixing this or modifying the model so that it doesn’t have as many errors? This is only my second model, so I’m afraid I’m quite inexperienced.
Heres the character I’m trying to make, for reference

And the model issue
Attachments




As for the squishing thing, I had been trying to get rid of the neck I carved because there was just wayyyy too many faces in this mesh; it was crashing my computers. After a bit of reducing, its still not quite fixed hmm. I’d rather not scrap the whole thing, but I have a problem where a lot of the faces are overlapping in the neck area: