Is there anyway to get a precise rotation?
When I’m using “Rotate Edited Tool” and hold shift, it put’s my character in which ever position it’s closest to, i.e Front, Side and Back.
And if I’m not holding shift, the rotation can go abit funny, like end up looking up or something.
But how would I go about getting a precise rotation alllllllll the way around?
I hope you know what I mean.