I have a polypainted,merged tool with 500k polys and no uvs defined.
I used decimation to reduce polygon count way down to 3k - it looks great.
Is it possible to insert this reduced tool as the level 0 and then generate UV and normal maps from the high tool?
Or to project the high tool onto it…?
I tried using UVMaster to generate UVs on the 500k tool, but it looked like that might take a VERY long time…
