hmm i am still having issues making my poly paint into a texture map. is there a good tutorial for this? I was following along with one tutorial showing the method of using col>txr (under the texture tab) to turn poly paint into a texture map but i cant seem to do this inside zbrush 4 or 4r2.
What i did was created a new 2048x 2048 texture after my model has been polypainted, and i just dont know what to do properly from there in order to make my poly paint into a texture map for export.
Also my uv’s are hand made from maya. I can see the uv unwrap if i choose “new from uv” etc. but i do not see the texture i made inside zbrush applied to it.
I know it is something minute i am doing wrong, i just cant seem to figure it out.