Hi there everyone~
I face a problem here.
I have done my model with details sculpt and i retopology it under zsphere tool dy. According to some of the books that i refer, they able to unwrap uvs after retopology their model and remain the subdiv which contain all of the details information.
When i unwrap my model with uv master in zbrush, it come smoothly until the part when i copy the unwrapped uv and paste to my model.
It stated there paste uv only can apply to polymesh 3D.
And if i convert my model to polymesh in 3D, it can’t maintain all of the subdiv that i have already created with my sculpted information inside.
Even when i export my model as .obj and do manually unwrap in other software still not able to keep my subdiv level.
I can’t get my model with sculpted information and uv done together…
please help ~~
T.T