It’s not a problem, Abe. It didn’t work out the way it should have, but in Max you’re supposed to be able to bake the bump map into the normal mapwhen you bake the normal map.
So if you have a bump map in the slot when you go to bake the normals, it SHOULD bake the bump details into the normal map. It didn’t work with this one though… I guess I’ll have to add the bump as a second map to him… The texture artists are gonna love me.