ZBrushCentral

projectionmaster blurry results

Hi,

if i use projectionmaster and fix some texturesseams with the clonetool, after that i get a really blurry result. Also the clonetool looks like it works with 50% opacity after pickup the prozess. The rgb slider is on 100%.

oh, another problem, if i use a texture to paint with a brush in 3d mode, i have to disable the uv´s to paint the texture. But in this way i loose my uv´s…

help pleeease :slight_smile:

For your PM problems, please show images. It will help us understand what’s happening.


Regarding the other issue, after you enable UV’s again simply go to level 1 and switch to your stored morph target (or store one now if you didn’t before dividing the model). Import your original model with the UV’s again. This restores the UV’s to the ZBrush model. Now switch morph targets and return to the highest level to do whatever else you want to do.