I’m just starting to dabble in Zbrush 3.1, and I am having an issue with projecting my old model onto my retopologized skin. The original zsphere did not have the mouth, or eyes cut out of the model, it was just concaved zspheres. When I retopologized, I did cut out the mouth and eyes, but now when I project the old geometry onto the new mesh, I am having some warping issues with the mouth. Everything else transfered perfectly, I’m just wondering what I can do to fix the mouth area. Any feedback would be much appreciated.
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