ZBrushCentral

Projection Master Offset Problem

So, here’s one nobody I’ve talked to has ever seen this before…

Every time I got to pick up a texture from the Projection Master it offsets, usually upward but seemingly from the center. For example, here’s what happens when I try to paint on eyebrows.

Attachments

projectionmaster_WTF.jpg

Make sure you have Perspective turned OFF before you enter Projection Master. If that doesn’t help please say what UV mapping you’re using.